DERETH
NETWORK

The Dereth Networktells, friends and chat between Asheron's Call worlds

The Dereth Network links community worlds, so you can send a tell to a friend on another world, see when they come online, and talk in a room every world shares. It works with any client, retail included: your world does the work, and your client only sees tells, friends and chat it already knows.

See the worlds

Kept up to date daily from the community server list.

Add your world

Run a world? Put it on the network.

Your characters

Link your characters to your Discord account.

The directory

Look up the characters on the network.

How does it work?

A world operator can turn the Dereth Network on for a world. Characters start off the network, and each one joins on its own:

@dn on
Put this character on the Dereth Network as Character Name@world.
@dn off
Take this character off the Dereth Network at once.
@dn
Show your Dereth Network status.
@dng <text>
Say a line in cross-world Global chat, shared by every world on the Dereth Network. World operators decide which of their world's chat rooms, if any, carries cross-world Global chat. We think Roleplay is a good default.
@dn help
Show every command, one to a line.
Appear Offline
The game's own character option hides you from everyone, here and elsewhere.

@derethnetwork is the same command spelled out, /dn works as well as @dn, and @dn global <text> as well as @dng.

Tells

Players on the Dereth Network are known by Character Name@world. Send a tell as you would normally, and reply with @r or by clicking their name in the chat box.

@tell An Adventurer@leafcull, long time! still playing?
You tell An Adventurer@leafcull, "long time! still playing?"
An Adventurer@leafcull tells you, "yes! come say hi Saturday"

Tells traveling through the Dereth Network are always followed by their @world designation, even if it is the same world you're on.

Friends

Friend someone on the Dereth Network and they'll show up right in the retail client's friend list.

@dn friends add An Adventurer@leafcull
Add a Dereth Network friend. You can use the in-game friends panel, too.
@dn friends
Show your Dereth Network friends.
@dn friends remove An Adventurer@leafcull
Remove a Dereth Network friend.
Squelch
@squelch An Adventurer@leafcull
Mute someone on the Dereth Network.
@unsquelch An Adventurer@leafcull
Unmute someone on the Dereth Network.
@dn squelch leafcull
Mute an entire world.
@dn unsquelch leafcull
Unmute an entire world.

You can also tell your world's operator about a nuisance character or world; operators can block entire worlds or characters from interacting with their world over the Dereth Network. A world that abuses the network can be reported.

Channels

Invite-only cross-world groups, addressable via @tell.

In any client:

@tell oldguard@channel, anyone around tonight?
oldguard@channel tells you, "An Adventurer@leafcull: I am!"

In the Dereth client, the same lines read as channel chat:

[oldguard] You say, "anyone around tonight?"
[oldguard] An Adventurer@leafcull says, "I am!"
@dn channel create oldguard
Start a channel.
@dn channel invite oldguard Ann@frost
Invite someone. Any member can.
@dn channel join oldguard
Join a channel you've been invited to.
@dn channel members oldguard
Who's in it.
@dn channel list
Your channels.
@dn channel leave oldguard
Leave. When the last member leaves, the channel is gone. Squelching a channel leaves it too.
Discord

Sign in with Discord and link your characters on any world to your Discord account. Your friends then follow you from character to character, a tell to a linked character reaches your Discord while you aren't playing it, and you can speak in your world's Discord mirror as your character with /dn say.

@dn link
Get a link that links this character to your Discord account. Open it within ten minutes, and keep it to yourself.
@dn unlink
Unlink this character from your Discord account. Your Dereth Network friends stay.